Multiplayer Trading Card Game
Real-time PvP card game. I worked on game-state synchronization between clients, authentication and session handling, and the backend communication.
Software Engineering Student
I build web applications with Java, Spring Boot, and TypeScript. Currently studying software engineering at the University of Duisburg-Essen.
Real-time PvP card game. I worked on game-state synchronization between clients, authentication and session handling, and the backend communication.
Multi-user dashboard for money and side projects. Each person gets private data, an admin decides who sees which section, and a voice assistant can read and update it through a token-protected API.
Reviewed and evaluated digital content against internal guidelines and quality standards, including structured data evaluation that feeds into improving AI systems. Kept results accurate and consistent across a high volume of tasks while handling confidential information in internal tools.
My focus is backend and full-stack development. I enjoy understanding unfamiliar systems and working through how their parts fit together, from the browser to the server.